Get Ready

Check back daily for any updates. We're excited to see you all!

Registration and check-in will be open 9am-4pm on both Friday and Saturday. You will receive a brochure containing maps, a full schedule and workshop information.

Snacks will be provided during breaks between workshops.

Tours of the Vignelli Center will be available on Friday at 12PM, 2PM, and 3PM. Come learn about Massimo and Lella Vignelli and their work as well as get behind-the-scenes access to the archives storage and a view of rare design artifacts.

Friday

Saturday

Sunday

9 AM

10 AM

11 AM

12 PM

1 PM

2 PM

3 PM

4 PM

5 PM

6 PM

7 PM

8 PM

9 PM

10 PM

Devin Roberts & Becca Freund, Fisher Price | Booth 4630

Join us for a discussion on fisher price’s methods for designing to make childhood fun and enriching.

Jeff Smith Hand Sketching | Booth 3471

Do you have a desire to sketch better? Then this workshop is for you. Come out and sketch with Jeff Smith in an small group setting. The workshop will focus on core sketching skills and how to improve attendee skill sets. All workshops will retain an intimate class feel and promote interaction/customization. Bring your pen(s) of choice, roll up your sleeves get and join in on this hands on workshop.

The Foundry MODO Demo | Booth 4621

Have a look at Modo, a complete solution for creative exploration from The Foundry. Modo is a set of tools for design exploration, game content creation, character animation, and the production of high-quality advertising images. Created with artistic workflows in mind, Modo puts the fun back into digital content creation and design. Artists and designers are free to explore and focus on creative efforts that maximize quality output in less time. Presented by Greg Brown, The Foundry's Creative Specialist.

B-Reel | Webb Auditorium

Ben Hughes, Emily Fife & Mike Potter

Indulge us as we embark on a journey through digital creations old and new.

Joe Mallek | Booth 3540

Discuss a unique application of UX design, with Joe Mallek. Prior to founding LookThink, Joe worked for many years in IT consulting, leading a team that provided user experience solutions for enterprise clients. Their work included portal design, applications, interactive tutorials, and websites.

Ratchanon Keawmanee, Autodesk | Booth 4610

"Design Differently" with Fusion 360 (Part 1)

This workshop will walk you through the complete process of designing a product "water-saving shower head". The processes involved that will be shown are sketching, physical model making, digital modeling, rendering, animating, and 3D printing. The use of Autodesk Fusion360, Keyshot, and MakerBot software will be incorporated in the project.

Jeff Smith Hand Sketching | Booth 3471

Do you have a desire to sketch better? Then this workshop is for you. Come out and sketch with Jeff Smith in an small group setting. The workshop will focus on core sketching skills and how to improve attendee skill sets. All workshops will retain an intimate class feel and promote interaction/customization. Bring your pen(s) of choice, roll up your sleeves get and join in on this hands on workshop.

Keyshot Essentials | Booth 1480

Whether you’re using KeyShot to create quick visuals or advertising quality images, we’ll go through the material, lighting, and rendering essentials to get the most out of KeyShot workflow.

The Foundry MODO Demo | Booth 4621

Have a look at Modo, a complete solution for creative exploration from The Foundry. Modo is a set of tools for design exploration, game content creation, character animation, and the production of high-quality advertising images. Created with artistic workflows in mind, Modo puts the fun back into digital content creation and design. Artists and designers are free to explore and focus on creative efforts that maximize quality output in less time. Presented by Greg Brown, The Foundry's Creative Specialist.

Betsy Barnhart | Booth 4610

Betsy Barnhart, Design Supervisor at STX, a global sports equipment manufacturer in Baltimore, MD, will break down the design process for elite lacrosse equipment, for both soft and hard goods. At STX designers have 100% ownership of design from brief hand-off to when the product hits the shelves. Learn how to design for performance, diving deeper than aesthetics. Lighter, faster, stronger and how to get there while elevating the game of lacrosse.

Devin Roberts & Becca Freund, Fisher Price | Booth 3550

Join us for a discussion on fisher price’s methods for designing to make childhood fun and enriching.

Jesse Harrington, Autodesk | Webb Auditorium

Autodesk 123D Apps

This workshop will give you an overview of some of Autodesk’s 123D Web Applications including Meshmixer

Len Nicholas | Booth 1480

Len Nicholas will take you through his process for designing and rendering products in Photoshop. This will include, design, drawing, defining form, establishing details and graphics and finally and intro to reflections.

Matt Olpinski | Booth 1400

How To Build A Winning Portfolio

This workshop will cover popular CSS and Javascript techniques, current portfolio design trends, and tips for selling yourself. I will examine a few iterations of my own portfolio and explain how I coded it and why I continue to tweak the design and messaging on a regular basis. Following these topics, the workshop will be left open for requests so I can answer specific questions you may have about your own portfolio.

Patty Johnson | Booth 1420

Social Entrepreneurship for Designers: Globalization, Cultural Exchange and Commerce

Social entrepreneurs pioneer innovative approaches for meeting the needs of the marginalized, the disadvantaged and the disenfranchised – populations that can lack the financial means or political clout to achieve lasting benefits in global markets. And, contemporary design practice is rapidly changing in response to new technologies, global marketing, environmental concerns and the internationalization of products and production. Johnson’s talk will examine the contemporary context of design practise in terms of its relationship to social entrepreneurship and discuss the challenges of bringing these worlds together to create successful commercial ventures.

Scott Klinker | Webb Auditorium

Design/Art/Craft: How to Expand our Design Culture

Scott Klinker, Designer-in-Residence and Head of the 3D Design graduate program at Cranbrook Academy of Art, will lead a discussion about how international design culture has expanded to include significant areas of overlap between design, art, craft, architecture and fashion. Oddly, the American design scene has been slow to include these new influences. Why? What can we do to build a more artful American design culture? Klinker will support his ideas with examples of Cranbrook student work.

Greg Smiley | Booth 3471

Color and Finish in Product Design and Digital Communications

Learn about color harmony, color control, color theory, trend forecasting, barrier free design, metamorism, effects of surface finish on color and more!

Len Nicholas | Booth 1420

Len Nicholas will take you through his process for designing and rendering products in Photoshop. This will include, design, drawing, defining form, establishing details and graphics and finally and intro to reflections.

Matt Olpinski | Booth 1440

How To Build A Winning Portfolio

This workshop will cover popular CSS and Javascript techniques, current portfolio design trends, and tips for selling yourself. I will examine a few iterations of my own portfolio and explain how I coded it and why I continue to tweak the design and messaging on a regular basis. Following these topics, the workshop will be left open for requests so I can answer specific questions you may have about your own portfolio.

Miguel Cardona | Booth 1400

Color and Your Digital Toolbox

Color plays an important role in design, yet color selection in our digital toolboxes leave much to be desired. Basic color theory is often taught without real world application or insight. Miguel will discuss, demystify and breakdown ways to improve color palette selection as wellas introduce some tips, hacks, improved models and dynamic tools to more effectively work with on screen color.

Jason White Hang Out Q&A | Booth 3550

Come hang out with our keynote speaker Jason White!

Scott Klinker | Webb Auditorium

Design/Art/Craft: How to Expand our Design Culture

Scott Klinker, Designer-in-Residence and Head of the 3D Design graduate program at Cranbrook Academy of Art, will lead a discussion about how international design culture has expanded to include significant areas of overlap between design, art, craft, architecture and fashion. Oddly, the American design scene has been slow to include these new influences. Why? What can we do to build a more artful American design culture? Klinker will support his ideas with examples of Cranbrook student work.

FI: The Marriage of UX & Design | Booth 1480

In this talk, Design Director Claudio Guglieri and UX Lead Scott Carter will discuss the relationship between UX and Design… the love, the hate and the day-to-day struggles to create beautiful and useful experiences. We’ll look at this with respects to real clients, heavy content sites and tight deadlines. Join us for a look at how UX & Design can live in harmony.

Greg Smiley | Booth 3471

Design Career Survivor

Get some great insight on do’s and don’ts creating a lasting design career, following your passion, when dreams don’t come true, skill development and more!

Keyshot Rendering for Photoshop | Booth 3310

From render layers and preparing your scene within KeyShot to compositing techniques and post-processing, this workshop will go over tips, tricks, and techniques to help make your work in Photoshop smoother and more efficient.

Patty Johnson | Booth 1420

Social entrepreneurs pioneer innovative approaches for meeting the needs of the marginalized, the disadvantaged and the disenfranchised – populations that can lack the financial means or political clout to achieve lasting benefits in global markets. And, contemporary design practice is rapidly changing in response to new technologies, global marketing, environmental concerns and the internationalization of products and production. Johnson’s talk will examine the contemporary context of design practise in terms of its relationship to social entrepreneurship and discuss the challenges of bringing these worlds together to create successful commercial ventures.

Jason White Hang Out Q&A | Booth 3550

Come hang out with our keynote speaker Jason White!

Miguel Cardona | Booth 1400

Color and Your Digital Toolbox

Color plays an important role in design, yet color selection in our digital toolboxes leave much to be desired. Basic color theory is often taught without real world application or insight. Miguel will discuss, demystify and breakdown ways to improve color palette selection as wellas introduce some tips, hacks, improved models and dynamic tools to more effectively work with on screen color.

FI: The Marriage of UX & Design | Booth 1480

In this talk, Design Director Claudio Guglieri and UX Lead Scott Carter will discuss the relationship between UX and Design… the love, the hate and the day-to-day struggles to create beautiful and useful experiences. We’ll look at this with respects to real clients, heavy content sites and tight deadlines. Join us for a look at how UX & Design can live in harmony.

Matt Olpinski | Booth 1420

How To Position Yourself In A Saturated Market

This talk aims to answer 3 important questions that designers often overlook or fail to consider: Why do clients hire freelancers? Why do clients hire companies? Why do companies hire students? The answers will help you position yourself for controlled success in a market ripe with talent. The answer to the last question will also focus on teaching students how to sell themselves to potential employers using more than just a portfolio.

Greg Smiley | Booth 3550

Color and Finish in Product Design and Digital Communications

Learn about color harmony, color control, color theory, trend forecasting, barrier free design, metamorism, effects of surface finish on color and more!

Betsy Barnhart | Booth 3310

Betsy Barnhart, Design Supervisor at STX, a global sports equipment manufacturer in Baltimore, MD, will break down the design process for elite lacrosse equipment, for both soft and hard goods. At STX designers have 100% ownership of design from brief hand-off to when the product hits the shelves. Learn how to design for performance, diving deeper than aesthetics. Lighter, faster, stronger and how to get there while elevating the game of lacrosse.

Chris Hall, Autodesk | Booth 1400

"Design Differently” with Fusion 360 (Part 2)

This workshop will show you how to create mechanical designs, generate G-codes and simulate tool paths for CNC machining using Fusion 360.

FI: Selling Yourself, Your Work & Your Ideas | Webb Auditorium

In this discussion and Q&A Session, Scott & Claudio will discuss and answer questions about how to present your work to clients, earn their trust, respect and ultimately the job. Join them for a casual session and bring your questions!

Matt Olpinski | Booth 1420

How To Position Yourself In A Saturated Market

This talk aims to answer 3 important questions that designers often overlook or fail to consider: Why do clients hire freelancers? Why do clients hire companies? Why do companies hire students? The answers will help you position yourself for controlled success in a market ripe with talent. The answer to the last question will also focus on teaching students how to sell themselves to potential employers using more than just a portfolio.

Greg Smiley | Booth 3550

Design Career Survivor

Get some great insight on do’s and don’ts creating a lasting design career, following your passion, when dreams don’t come true, skill development and more!

FI: Selling Yourself, Your Work & Your Ideas | Webb Auditorium

In this discussion and Q&A Session, Scott & Claudio will discuss and answer questions about how to present your work to clients, earn their trust, respect and ultimately the job. Join them for a casual session and bring your questions!

Erica Nwankwo, Autodesk | Booth 1400

"Design Differently” with Fusion 360 (Part 3)

This workshop will show you how to create your own “utility knife” using Fusion 360. As part of this workshop, you will leave knowing the next steps to complete this design process.

Kyle Simpson | Booth 1480

Organizing JavaScript Functionality

This two-part workshop will introduce and explain in simple terms various best practices for how to structure and organize your JS code, based on the modularity implied by your design. Part 1 will discuss the module pattern and give you hands-on experience with simple code examples. Part 2 will discuss more sophisticated techniques for code organization, including objects and delegation between them.

Greg Smiley | Webb Auditorium

Designed To Last

Tim Wood | Booth 1420

Understanding UX Architecture

This presentation is intended for students interested in developing a greater understanding of interaction design practice and design thinking as it is applied to creating robust systems of interaction in any context. We will discuss the relationship of UX architecture to other modes of design, and how not to confuse UX architecture with information architecture.

Kyle Simpson | Booth 1480

Organizing JavaScript Functionality

This two-part workshop will introduce and explain in simple terms various best practices for how to structure and organize your JS code, based on the modularity implied by your design. Part 1 will discuss the module pattern and give you hands-on experience with simple code examples. Part 2 will discuss more sophisticated techniques for code organization, including objects and delegation between them.

Jeff Smith Design Challenge | Booth 3310

This workshop is hands on design session. Come work in a small group in a timed environment to complete a design project. All participants will work in a group to identify a concept direction, execute and present to all teams in a fixed amount of time. Do you have problems generating ideas quickly? This workshop will give you a real world pace experience and demonstrate how ideas can be generated quickly.

Greg Brown | Gannett 1226

The Foundry Master Class

This workshop is hands on design session. Come work in a small group in a timed environment to complete a design project. All participants will work in a group to identify a concept direction, execute and present to all teams in a fixed amount of time. Do you have problems generating ideas quickly? This workshop will give you a real world pace experience and demonstrate how ideas can be generated quickly.

Brad Ascalon | University Gallery

Moderated Talk with Josh Owen

Brad Ascalon and Josh Owen will be having an informal conversation on the role of design as strategy, designer as strategist. We will contextualize Design as a driving force for creating business opportunities, for finding niches in the market or simply a client’s own product line. There are many pros and cons to the popularity of Design in recent years. Among the cons is the notion that a designer’s role is as stylist. This has been brought about in large part by endless blogs of eye candy, and on the part of designers and readers alike, the forgoing of context for visual consumption. Designing for those outlets may give us fifteen minutes of fame, but it doesn’t lay the groundwork for a sustainable career. Utilizing design as a strategic tool in one’s arsenal gives the designer both quantitative and qualitative value. It is this value that leads to longevity for the designer. It is, well, invaluable.

Jason White | Ingle Auditorium

Leviathan Executive Creative Director, Jason White, reveals his studio’s unique formula for creating new transformative visual experiences and explores the challenges that inevitably arise during the creative and production processes, from inception through to the final live experience.

From concept drawings to the creation of broadcast campaigns and experiential events, Jason takes a deeper look into the fascinating array of disciplines that Leviathan harnesses to bring projects to fruition. Jason will also discuss Leviathan’s recent collaborative experience with Amon Tobin’s animated projection mapped concert visuals, building concepts for interactive, experience-based events for Hewlett Packard and Ubisoft’s Splinter Cell Blacklist, as well as innovative approaches to forming future visual experiences.